A downloadable game for Windows

HIKAP is a small 3D stealth-action game developed using the Unity Engine. The player must carefully navigate through a guarded area while avoiding enemy vision cones and patrol routes. Guards use a Finite State Machine (FSM) artificial intelligence system that allows them to patrol, detect intruders, chase targets, and search the environment if the player escapes.

The objective is simple: reach the exit without being caught.

Players must observe enemy movement patterns, move strategically, and use timing to avoid detection. If a guard detects the player, the guard will attempt to chase and capture them, resulting in a game over.

This project was developed as part of a game development exercise focusing on implementing AI behaviors, UI systems, and gameplay mechanics.

Gameplay Features
  • Finite State Machine (FSM) AI system for enemy guards

  • Guard patrol routes with dynamic detection

  • Enemy chase and search behaviors

  • Stealth-based gameplay mechanics

  • Player movement and navigation system

  • Game win and lose conditions

  • Simple main menu UI

  • Credits system

  • Sound effects and feedback

  • Simple and focused level design


W / A / S / D  – Move player

Space                – Restart level (after win or lose)

Mouse              – Menu navigation


Development Information

Engine: Unity
Language: C#
Platform: Windows PC

Credits

Game Developer & Assets
Kuminorawa

Sound Effects
Myinstants

Development Notes

This project was created for educational purposes to demonstrate game AI implementation, UI interaction, and basic stealth gameplay mechanics using Unity.


Published 17 days ago
StatusPrototype
PlatformsWindows
Authorkuminorawa
GenreAction
Tags3D
ContentNo generative AI was used

Download

Download
HIKAP-by Kuminorawa.zip 36 MB

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